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Salvo coming from Shrapnel Games
by
VGLN Staff
Sunday, March 28, 2004
Game will put players in the admiral's seat.
Shrapnel Games informed VGLN.com today of the signing of Spruegames, a new independent developer responsible for the upcoming Salvo for the Windows OS.
Salvo will attempt to put players into the admiral's seat of large fleets during the age of sail. Players will be able to command fleets of close to sixty ships per side in a single battle.
Salvo keeps the number crunching behind the scenes, allowing gamers to concentrate not on combat result tables, but fighting the battle. For example, while gamers will see a text report of "Constitution receives light damage" the player will also witness their ship shudder under a blaze of fire, with sails ripped to tatters and gaping holes peppering the hull.
The battles themselves are spread out over twenty-four campaigns (!), covering naval warfare from the 17th, 18th, and 19th centuries. All the major naval forces of the era can be found in Salvo, along with the nefarious pirates of the Caribbean and Barbary coast. Whenever possible the vessels are historically named and rated. And yes, land will be found in Salvo, increasing the strategic possibilities for wily commanders.
Salvo is slated for a late Summer 2004 release. It is for the Windows OS. More information on what will surely be the naval hit of 2004, including a full features list, will be available in April.
--- Kit |