Back to HomepageOnline GamesContest!Our PartnersAbout our website
Xbox Gaming
News
Previews
Reviews
Features
Letters
Cheats and Guides
Chat
Contact us
Other destinations
Gamecube Gaming
PS2 Gaming
Xbox Gaming
PC Gaming
Mobile Gaming
Anime News
Business News
General News
VGLN Features
Community Sections
Forums
Photo Albums
IGN Xbox Game Reviews
Gamespy Xbox Game Reviews
Team Xbox Game Reviews
Get game updates delivered directly to your e-mail as well as prizes!
[an error occurred while processing this directive]
Xbox
Hot Wheels Stunt Track Challenge 10/18
Men of Valor 10/19
Otogi 2 10/19
Outlaw Golf 2 10/19
Teenage Mutant Ninja Turtles 2: Battle Nexus 10/19

VGLN.com Xbox >> Reviews >> article

Mafia
by
Jolex Del Pilar

Wednesday, March 10 2004

The Xbox version of Mafia is the best version so far on the consoles.

Title:
Mafia

Platform:
Xbox

Publisher:
Gathering

Developer:
Illusion Softworks

# of Players: 1

Genre: Action

Origin: United States

Expected Release: March 2004

Grapevine: While it treads upon certain stereotypes of the era, most people playing the game won't be experts of the time period anyway.

Mafia is a game that will draw many comparisons to the great gangster flicks from the past like The Godfather, or Capone. While it treads upon certain stereotypes of the era, most people playing the game won't be experts of the time period anyway. The story is fairly standard mobster stuff. You're a poor kid trying to make an honest living when you are presented with an opportunity to make a lot more of a living by joining the mob. It's been told before, but at least it's a solid start.

The game actually began its life as a PC shooter last year and was recently ported to the consoles. In many ways, the original gameplay has been kept intact, and in other ways, the move to the consoles has hurt the title, first the good.

Mafia is a very involving shooter. It's different than games like Serious Sam, or even the yet to be released Painkiller, in that it expect a certain mental acuity to play the game. This means your twitch skill is less of a determinent than you logical skill. For some this may be a turn off, but personally, I found it rather gratifying that certain levels had to be solved using strategy instead of gun blazing.

As a member of the mob, many of your missions will involve things like picking up protection money, stealing cars, or even making illegal liquor deliveries. A lot of it is lifted straight from 1920s prohibition era America, for you American History majors out there. Though the game starts out fairly slow, a little too slow in my opinion, it does heat up around the third mission when the boss finally accepts you as part of the gang and starts sending you on more risky missions. The game spans about 20 missions, in well designed levels, with fairly non-annoying goals. There's even a racing mission in the game half of the way through. For the shooter fan in you, there's a lot of that in Mafia. Besides, what game called Mafia would be worth anything if you didn't get a chance to carry around a Tommy Gun.

The action parts of the game are a double edge-sword to me. While they are tense, and definitely fun, I find that the control scheme, and overall control sensitivity is just not there. It's probably has to do more with the way console controller's are compared to PC mice. That's not to say I don't like the controls of any console shooters, Halo was really enjoyable for me even without the mouse, but with Mafia, it just seems the controls are a bit clumsy. You aim with the right analog and control movement with the left analog, but everything just seems too loose and its hard to get a bead. It takes a great amount of patience to get the analog to aim exactly where you want it to, and even with then, it's rare that you get the aim where you want it. The problem isn't as bad on the Xbox as it is on the "looser" PS2 analogs, but it still exist. With the PC version of Mafia, this problem was non-existant.

One big improvement on the Xbox version of Mafia is in the load times. The game loads at least twice as fast on the Xbox than on the PS2. Of course that's to be expected considering the increased hardware capability of the Xbox over Sony's aging console.

The visual style of the game follows a very distinct GTA look, which isn't surprising since the game is from the same publishers that house RockStar Games. Mafia's visuals are a bit more edgy, and gritty than the almost cartoony graphics of Grand Theft Auto, but the perspective, and look is almost the same. I

The audio side of things is a little on the light side, with small instances of 1930s music playing on the radio every so often. I believe more could've been done here to really set home the feel of the early 20th century, but you can't have everything.

The game has a great option called "free mode", which is basically an excuse to rampage through the city. You can choose what car you have, weapons, and even turn off the police. While it's slightly immoral to go around shooting and pillaging at will, no virtual authority will stop you, especially if you turn off the cops in the options mode.

So where does Mafia fit in the great range of console shooter releases this past year or so? Well it's definitely solid. Mafia is a game that obviously was well developed and deserves consideration for purchase, especially if you're looking for something different in your shooters than sci-fi and horror.

--- Jolex Del Pilar

Gameplay: [8.0]
The clunky controls of the PS2 version seem less so on the Xbox. The gameplay is still run and gun, with a few puzzle and timed missions thrown in for good measure.
Graphics: [7.5]
The graphics surpass the PS2 version by a league, though they are still well below what we've seen on the Xbox.
Sound: [7.0]
Though more could've been done to set home the theme of the game, everything is solid otherwise, especially the voice acting.
Presentation: [7.5]
The visual style and art direction help bring the gamer back to early 20th century America.
Replay Value: [8.0]
20 missions, and an option known as "free mode" will certainly persuade gamers to pick up Mafia again.
Global Score: [8.0]
The Xbox version of Mafia is a near perfect PC translation, though I still prefer a mouse and keyboard to a joy pad anyday of the week.
Click here for an explaination of our "hit and miss"rating system.

Screenshots


Discuss in forums
E-mail this story to a friend!
Chat about this story
To the top of the page!



Ape Escape: Pumped & Primed ships
October 19, 10:53 PM
Monkey see, monkey do, monkey ships.



180 Solutions aquires Full Armor Studios
October 19, 7:37 PM
Company will launch Zango Games.



TRON 2.0: Killer App ships for GBA
October 19, 7:14 PM
Xbox version coming later this year.



New York media event focuses on the Virtual
October 19, 6:58 PM
Virtual reality baseball to be presented at event.



Second Sight Coming to the PC
October 19, 6:45 PM
Free Radical Design’s First PC Title to Launch in November.



Time Crisis: Crisis Zone ships to retail
October 19, 6:42 PM
Light gun fans, will of course, rejoice.



SNK NEOGEO releases King of Fighters 2-pack
October 19, 6:40 PM
Two-pack available in November for PS2.



Major League Gaming presents Championship Invitational
October 19, 6:15 PM
Pro Gaming event will feature $50,000 purse.

Copyright notice © 2000-2004 VGLN.com, all rights reserved. All trademarks or registered trademarks appeared on this page are the property of their respective owners.

Copyright | Disclaimer | Privacy Policy | Send Comments | Advertise with us | Help