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VGLN.com Gamecube >> News >> article

RoadKill released for the Gamecube
by Jolex Del Pilar

Monday, October 13, 2003

Versions for other next gen consoles available as well.

Midway Games announced today that RoadKill, a mission-based, post-apocalyptic combat driving game, ships today for the Nintendo GameCube and other next gen consoles.

Set in a post-apocalyptic world destroyed by a plague and ruled by gangs, RoadKill allows players to unleash havoc in 40 vehicles with weapons such as machine guns, guided missiles and homing rockets. Assuming the role of the mercenary, players must build a gang following as they battle rival gangs, city guards and anyone else that gets in the way.

RoadKill drops players into instantaneous battle with 30 core story-driven missions with cinematic cut-scenes and numerous side missions and mini-games. The missions place the player into the three cities of Hell County – Lava Falls, Blister Canyon and Paradise City. The game’s dynamic reputation system determines how the world reacts to the way players perform missions, kill and maim citizens, destroy enemy vehicles and build alliances with the gangs of Hell County. Players in RoadKill collect salvaged parts – which upgrade the 40 vehicles with items such as nitrous thrust and armor plating – to unlock secret features and help explore the world in a search for hidden blueprints.

--- Jolex Del Pilar

 
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