Maxim Magazine to partner with Kuma Reality Games
Wednesday, August 25 2004
SWAT Challenge game will feature playable SWAT missions.
Maxim Magazine informed VGLN.com today that the publication will offer readers an innovative extension to traditional editorial experiences with a video game re-creating its feature story on the 2004 World SWAT Challenge - enabling readers to virtually compete in the Superbowl of law enforcement ops. To create the game, Maxim has partnered with Kuma Reality Games, a company who specializes in re-creating real world news events through the use of advanced video game technology.
“The idea of using a video game company to make our magazines’ features playable is, as far as I know, unprecedented,” said Keith Blanchard of Maxim Magazine. “Kuma Reality Games is the only company capable of doing this to such a high degree of accuracy and playability. And now I can take out a terrorist at two hundred yards!”
Kuma’s SWAT game re-creates the World Swat Challenge, where in May 2004 a dozen of North America’s most elite SWAT teams competed head-to-head in tactical exercises used to train the best special ops cops in the country. Maxim readers will control characters in full SWAT gear as they race against time and strive to outshoot, outrun and outfight the competition. Players can download a free trial of the game at maximonline.com and through Kuma’s online game service kumawar.com.
“Kuma is very excited to partner with such a forward thinking media company as Maxim,” said Keith Halper, CEO of Kuma Reality Games. “Our mission is to give ordinary people the opportunity to experience extraordinary events using the power of advanced video game technology. We hope that by walking in the boots of SWAT officers, our players will gain an appreciation of the skills and dedication required of Americas front line of defense in the war on terror.”
In addition to the playable SWAT mission, consumers will receive Kuma’s weekly news show including actual footage from the World SWAT Challenge and commentary from the event’s founder and director, Dr. Jack O’Connor of On·Target Communications.